Multi-Display Ray Tracing Framework
We present a framework that will provide a highly efficient and scalable multi-display ray-tracing based rendering system capable of utilizing multiple GPU devices to produce …
luciano-arnaldo-romero-calla
We present a framework that will provide a highly efficient and scalable multi-display ray-tracing based rendering system capable of utilizing multiple GPU devices to produce …
In recent years, depth cameras (such as Microsoft Kinect and ToF cameras) have gained much popularity in computer graphics, visual computing and virtual reality communities due to …
We propose a new method to enhance the depth images from RGB-D sensors, such as Kinects, by filling the missing/invalid values which are reported by those sensors at certain …