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The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality

Considering human capability for spatial orientation and navigation, the visualization used to support the localization of off-screen targets inevitably influences the visual-spatial processing that relies on two frameworks. So far it is not proven …

Virtual Lenses as Embodied Tools for Immersive Analytics

Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard mouse and keyboard interaction. On the other hand, research on virtual …

Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-Resolution Displays:

Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-Resolution Displays:

Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense

Interactive user interfaces in head-mounted Augmented Reality environments are not always projected onto a physical surface. However, operating such free-floating interfaces by touch gestures is challenging because they do not provide haptic …

Hybrid Mono-Stereo Rendering in Virtual Reality

Rendering for Head Mounted Displays (HMD) causes a doubled computational effort, since serving the human stereopsis requires the creation of one image for the left and one for the right eye. The difference in this image pair, called binocular …

gSMOOTH: A Gradient Based Spatial and Temporal Method of Depth Image Enhancement

The depth images from RGB-D cameras contain a substantial amount of artifacts such as holes and flickering. Moreover, for fast moving objects in successive frames, we perceive ghosting artifacts on the depth images. Hence, the poor quality of the …

Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays

Large, high-resolution displays demonstrated their effectiveness in lab settings for cognitively demanding tasks in single user and collaborative scenarios. The effectiveness is mostly reached through inherent displays» properties - large display …

Towards Intelligent Interfaces for Mixed-Focus Collaboration

An Efficient Interpolation Approach for Low Cost Unrestrained Gaze Tracking in 3D Space