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Blue-c API: A Multimedia and 3D Video Enhanced Toolkit for Collaborative VR and Telepresence

In this paper we present the blue-c application programming interface, a software toolkit for media-rich, collaborative, immersive virtual reality applications. The blue-c API provides easy to use interfaces to all blue-c technology, including …

A Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering

We present a survey of different software architectures designed to render on a tiled display. We provide an in-depth analysis of three selected systems, including their implementation of data distribution, sort-first rendering, and overall …

The Blue-c Distributed Scene Graph

In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Performer toolkit to provide a distributed scene graph maintaining full …

The Blue-c Distributed Scene Graph

In this paper we present a distributed scene graph architecturefor use in the blue-c, a novel collaborative immersivevirtual environment. We extend the widely usedOpenGL Performer toolkit to provide a distributed scenegraph maintaining full …

Towards Higher-Level Interaction Paradigms for Virtual Reality

3D Video Recorder

We present the 3D Video Recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from several synchronized digital video cameras and store pre-processed …

Spatialized Audio Rendering for Immersive Virtual Environments

We present a spatialized audio rendering system for the use in immersive virtual environments. The system is optimized for rendering a sufficient number of dynamically moving sound sources in multi-speaker environments using off-the-shelf audio …

The Blue-C (Poster Session): Integrating Real Humans into a Networked Immersive Environment

In this paper, we report ongoing work in a new project, The Blue-C. The goal of this project is to build a collaborative, immersive virtual environment which will eventually integrate real humans, captured by a set of video cameras. Two Blue-C.s will …

Progressive Tetrahedralizations

The paper describes some fundamental issues for robust implementations of progressively refined tetrahedralizations generated through sequences of edge collapses. We address the definition of appropriate cost functions and explain on various tests …

Multiresolution Compression and Reconstruction

The paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being restricted to uniform sampled data, the versatile approach enables the …