Publications

(2014). How Can Semantic Annotations Support the Identification of Network Similarities?. Proceedings of the 7th International Workshop on Semantic Web Applications and Tools for Life Sciences, Berlin, Germany, December 9-11, 2014..
(2014). Gaze Location Prediction with Depth Features as Auxiliary Information. Human-Computer Interaction. Advanced Interaction Modalities and Techniques.
(2014). Fast and Accurate 3D Reproduction of a Remote Collaboration Environment. Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments.
(2013). Fast and Efficient Data Reduction Approach for Multi-Camera Light Field Display Telepresence Systems. Proceedings of the 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D Video (3DTV-CON).
DOI
(2013). A Distributed Camera Library Design for Telepresence. 2013 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS).
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(2013). Distance-Aware Bimanual Interaction for Large High-Resolution Displays. Computer Vision, Imaging and Computer Graphics. Theory and Application.
(2012). Reducing Bandwidth Consumption in Parallel Networked Telepresence Environments. Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry.
DOI
(2012). Evaluation of 3D Selection Tasks in Parabolic Flight Conditions: Pointing Task in Augmented Reality User Interfaces. Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry.
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