"human-computer interaction"

Latency in Distributed Acquisition and Rendering for Telepresence Systems

Telepresence systems use 3D techniques to create a more natural human-centered communication over long distances. This work concentrates on the analysis of latency in telepresence systems where acquisition and rendering are distributed. Keeping …

3D Warp Brush Modeling

We introduce 3D warp brush, a new method for interactive shape modeling in an immersive virtual reality environment. 3D warp brushes are implicitly defined tools that operate on triangle meshes. We combine the efficiency of explicit mesh …

3D Warp Brush: Interactive Free-Form Modeling on the Responsive Workbench

We introduce the 3D warp brush, a method for interactive shape modeling in a immersive virtual reality environment. 3D warp brushes are implicitly-definedtools that operate on triangle meshes. We combine the efficiency of explicit mesh …