"user interfaces and human computer interaction"

Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays

In this paper we present the approach of interaction scaling. It assists users during their current tasks by adjusting interactivity depending on the user’s distance to large high-resolution displays. The mapping method of interaction scaling …

Fast and Accurate 3D Reproduction of a Remote Collaboration Environment

We present an approach for high quality rendering of the 3D representation of a remote collaboration scene, along with real-time rendering speed, by expanding the unstructured lumigraph rendering (ULR) method. ULR uses a 3D proxy which is in the …

Gaze Location Prediction with Depth Features as Auxiliary Information

We present the results of a first experimental study to improve the computation of saliency maps, by using luminance and depth images features. More specifically, we have recorded the center of gaze of users when they were viewing natural scenes. We …

Physical Navigation to Support Graph Exploration on a Large High-Resolution Display

Large high-resolution displays are potentially useful to pre-sent complex data at a higher level of detail embedded in the context of surrounding information. This requires an appropriate visualization and also suitable interaction techniques. In …